Thomas Hellstrom 20fb5a635a drm/vmwgfx: Unpin the screen object backup buffer when not used
We were relying on the pinned screen object backup buffer to be destroyed
when not used. But if we hold a copy of the atomic state, like when
hibernating, the backup buffer might not be destroyed since it's
refcounted by the atomic state. This causes us to hibernate with a
buffer pinned in VRAM.

Fix this by only having the buffer pinned when it is actually used by a
screen object.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-03-22 12:08:24 +01:00
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Linux kernel
============

This file was moved to Documentation/admin-guide/README.rst

Please notice that there are several guides for kernel developers and users.
These guides can be rendered in a number of formats, like HTML and PDF.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
See Documentation/00-INDEX for a list of what is contained in each file.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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