[SPARC64]: Fix sched_clock() wrapping every ~17 seconds.

Unfortunately, sparc64 doesn't have an easy way to do a "64 X 64 -->
128" bit multiply like PowerPC and IA64 do.  We were doing a
"64 X 64 --> 64" bit multiple which causes overflow very quickly with
a 30-bit quotient shift.

So use a quotientshift count of 10 instead of 30, just like x86 and
ARM do.

This also fixes the wrapping of printk timestamp values every ~17
seconds.

Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
This commit is contained in:
David S. Miller
2006-10-14 10:33:10 +02:00
committed by Adrian Bunk
parent 5360ce880e
commit 88ca8e7402
+1 -1
View File
@@ -1039,7 +1039,7 @@ static struct time_interpolator sparc64_cpu_interpolator = {
};
/* The quotient formula is taken from the IA64 port. */
#define SPARC64_NSEC_PER_CYC_SHIFT 30UL
#define SPARC64_NSEC_PER_CYC_SHIFT 10UL
void __init time_init(void)
{
unsigned long clock = sparc64_init_timers();