Using delayed-work for tty flip buffers ends up causing us to wait for the next tick to complete some actions. That's usually not all that noticeable, but for certain latency-critical workloads it ends up being totally unacceptable. As an extreme case of this, passing a token back-and-forth over a pty will take two ticks per iteration, so even just a thousand iterations will take 8 seconds assuming a common 250Hz configuration. Avoiding the whole delayed work issue brings that ping-pong test-case down to 0.009s on my machine. In more practical terms, this latency has been a performance problem for things like dive computer simulators (simulating the serial interface using the ptys) and for other environments (Alan mentions a CP/M emulator). Reported-by: Jef Driesen <jefdriesen@telenet.be> Acked-by: Greg KH <gregkh@suse.de> Acked-by: Alan Cox <alan@lxorguk.ukuu.org.uk> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
||
|---|---|---|
| .. | ||
| acpi | ||
| asm-generic | ||
| crypto | ||
| drm | ||
| keys | ||
| linux | ||
| math-emu | ||
| media | ||
| mtd | ||
| net | ||
| pcmcia | ||
| rdma | ||
| rxrpc | ||
| scsi | ||
| sound | ||
| target | ||
| trace | ||
| video | ||
| xen | ||
| Kbuild | ||