drm/msm: Improve msm_context comments
Just some tidying up. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com> Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com> Tested-by: Antonino Maniscalco <antomani103@gmail.com> Reviewed-by: Antonino Maniscalco <antomani103@gmail.com> Patchwork: https://patchwork.freedesktop.org/patch/661461/
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@ -342,25 +342,39 @@ struct msm_gpu_perfcntr {
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/**
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* struct msm_context - per-drm_file context
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*
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* @queuelock: synchronizes access to submitqueues list
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* @submitqueues: list of &msm_gpu_submitqueue created by userspace
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* @queueid: counter incremented each time a submitqueue is created,
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* used to assign &msm_gpu_submitqueue.id
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* @aspace: the per-process GPU address-space
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* @ref: reference count
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* @seqno: unique per process seqno
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*/
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struct msm_context {
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/** @queuelock: synchronizes access to submitqueues list */
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rwlock_t queuelock;
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/** @submitqueues: list of &msm_gpu_submitqueue created by userspace */
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struct list_head submitqueues;
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/**
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* @queueid:
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*
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* Counter incremented each time a submitqueue is created, used to
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* assign &msm_gpu_submitqueue.id
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*/
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int queueid;
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/** @aspace: the per-process GPU address-space */
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struct msm_gem_address_space *aspace;
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/** @kref: the reference count */
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struct kref ref;
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/**
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* @seqno:
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*
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* A unique per-process sequence number. Used to detect context
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* switches, without relying on keeping a, potentially dangling,
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* pointer to the previous context.
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*/
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int seqno;
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/**
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* sysprof:
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* @sysprof:
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*
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* The value of MSM_PARAM_SYSPROF set by userspace. This is
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* intended to be used by system profiling tools like Mesa's
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@ -378,21 +392,21 @@ struct msm_context {
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int sysprof;
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/**
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* comm: Overridden task comm, see MSM_PARAM_COMM
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* @comm: Overridden task comm, see MSM_PARAM_COMM
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*
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* Accessed under msm_gpu::lock
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*/
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char *comm;
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/**
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* cmdline: Overridden task cmdline, see MSM_PARAM_CMDLINE
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* @cmdline: Overridden task cmdline, see MSM_PARAM_CMDLINE
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*
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* Accessed under msm_gpu::lock
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*/
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char *cmdline;
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/**
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* elapsed:
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* @elapsed:
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*
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* The total (cumulative) elapsed time GPU was busy with rendering
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* from this context in ns.
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@ -400,7 +414,7 @@ struct msm_context {
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uint64_t elapsed_ns;
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/**
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* cycles:
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* @cycles:
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*
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* The total (cumulative) GPU cycles elapsed attributed to this
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* context.
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@ -408,7 +422,7 @@ struct msm_context {
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uint64_t cycles;
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/**
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* entities:
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* @entities:
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*
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* Table of per-priority-level sched entities used by submitqueues
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* associated with this &drm_file. Because some userspace apps
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@ -421,7 +435,7 @@ struct msm_context {
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struct drm_sched_entity *entities[NR_SCHED_PRIORITIES * MSM_GPU_MAX_RINGS];
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/**
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* ctx_mem:
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* @ctx_mem:
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*
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* Total amount of memory of GEM buffers with handles attached for
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* this context.
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