Merge tag 'hid-for-linus-2025093001' of git://git.kernel.org/pub/scm/linux/kernel/git/hid/hid

Pull HID updates from Benjamin Tissoires:

 - haptic touchpad support (Angela Czubak and Jonathan Denose)

 - support for audio jack handling on DualSense Playstation controllers
   (Cristian Ciocaltea)

 - allow HID-BPF to rebind a driver to hid-multitouch (Benjamin
   Tissoires)

 - rework hidraw ioctls to make them safer (and tested) (Benjamin
   Tissoires)

 - various PIDFF and universal-PIDFF fixes/improvements (Tomasz Pakuła)

 - better configuration of Intel QuickI2C through ACPI (Xinpeng Sun)

 - other assorted cleanups and fixes

* tag 'hid-for-linus-2025093001' of git://git.kernel.org/pub/scm/linux/kernel/git/hid/hid: (58 commits)
  HID: playstation: Switch to scoped_guard() in {dualsense|dualshock4}_output_worker()
  HID: playstation: Silence sparse warnings for locking context imbalances
  HID: playstation: Update SP preamp gain comment line
  HID: intel-thc-hid: intel-quicki2c: support ACPI config for advanced features
  HID: core: Change hid_driver to use a const char* for name
  HID: hidraw: tighten ioctl command parsing
  selftests/hid: hidraw: forge wrong ioctls and tests them
  selftests/hid: hidraw: add more coverage for hidraw ioctls
  selftests/hid: update vmtest.sh for virtme-ng
  HID: playstation: Support DualSense audio jack event reporting
  HID: playstation: Support DualSense audio jack hotplug detection
  HID: playstation: Redefine DualSense input report status field
  HID: playstation: Prefer kzalloc(sizeof(*buf)...)
  HID: playstation: Document spinlock_t usage
  HID: playstation: Fix all alignment and line length issues
  HID: playstation: Correct spelling in comment sections
  HID: playstation: Replace uint{32,16,8}_t with u{32,16,8}
  HID: playstation: Simplify locking with guard() and scoped_guard()
  HID: playstation: Add spaces around arithmetic operators
  HID: playstation: Make use of bitfield macros
  ...
This commit is contained in:
Linus Torvalds
2025-10-04 15:38:04 -07:00
34 changed files with 3166 additions and 1317 deletions
+2
View File
@@ -48,6 +48,8 @@ struct hidraw_devinfo {
#define HIDIOCGOUTPUT(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x0C, len)
#define HIDIOCREVOKE _IOW('H', 0x0D, int) /* Revoke device access */
#define HIDIOCTL_LAST _IOC_NR(HIDIOCREVOKE)
#define HIDRAW_FIRST_MINOR 0
#define HIDRAW_MAX_DEVICES 64
/* number of reports to buffer */
+1
View File
@@ -27,6 +27,7 @@
#define INPUT_PROP_TOPBUTTONPAD 0x04 /* softbuttons at top of pad */
#define INPUT_PROP_POINTING_STICK 0x05 /* is a pointing stick */
#define INPUT_PROP_ACCELEROMETER 0x06 /* has accelerometer */
#define INPUT_PROP_HAPTIC_TOUCHPAD 0x07 /* is a haptic touchpad */
#define INPUT_PROP_MAX 0x1f
#define INPUT_PROP_CNT (INPUT_PROP_MAX + 1)
+21 -1
View File
@@ -429,6 +429,24 @@ struct ff_rumble_effect {
__u16 weak_magnitude;
};
/**
* struct ff_haptic_effect
* @hid_usage: hid_usage according to Haptics page (WAVEFORM_CLICK, etc.)
* @vendor_id: the waveform vendor ID if hid_usage is in the vendor-defined range
* @vendor_waveform_page: the vendor waveform page if hid_usage is in the vendor-defined range
* @intensity: strength of the effect as percentage
* @repeat_count: number of times to retrigger effect
* @retrigger_period: time before effect is retriggered (in ms)
*/
struct ff_haptic_effect {
__u16 hid_usage;
__u16 vendor_id;
__u8 vendor_waveform_page;
__u16 intensity;
__u16 repeat_count;
__u16 retrigger_period;
};
/**
* struct ff_effect - defines force feedback effect
* @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
@@ -465,6 +483,7 @@ struct ff_effect {
struct ff_periodic_effect periodic;
struct ff_condition_effect condition[2]; /* One for each axis */
struct ff_rumble_effect rumble;
struct ff_haptic_effect haptic;
} u;
};
@@ -472,6 +491,7 @@ struct ff_effect {
* Force feedback effect types
*/
#define FF_HAPTIC 0x4f
#define FF_RUMBLE 0x50
#define FF_PERIODIC 0x51
#define FF_CONSTANT 0x52
@@ -481,7 +501,7 @@ struct ff_effect {
#define FF_INERTIA 0x56
#define FF_RAMP 0x57
#define FF_EFFECT_MIN FF_RUMBLE
#define FF_EFFECT_MIN FF_HAPTIC
#define FF_EFFECT_MAX FF_RAMP
/*